lllIIIlI IIIlIl wrote:Obviously if a casual, boring, no-skill game like COD can have $100,000+ prize pool tournaments multiple times a year then a super innovative, amazingly immersive FPS masterpiece like DUST514 should have at least that, or have plans for that when it comes out of beta right? This game is going to be relevant from a competitive perspective, right guys? We're totally better than those filthy casuals, right guys? We can blame all our problems on something unrelated to ourselves, right guys? Nah idiot.
CCP games are not sports events. They are sandboxes. The entire trend of turning all of video gaming into something like a weekly bowling league is deplorable. Making "competitive" the only criteria by which to judge a game is exactly the sort of mind numbingly dull and narrow constraint that a lot of us are trying to get away from by playing this game.
If there are competitive events within EVE and Dust they need to make sense within the game world. They cannot be immune, set aside, or protected from the wider workings of the game world. If your corporation does not have the money, power, trust, or any other assets to run a blood sport tournament then they should not be able to host one.
If a group of players decides that they do not like your tournament and puts together a posse to crash the party and ruin everyone's fun then so be it.
The kind of competitiveness I am looking for in this game is so much broader and deeper than seeing the entire game as some kind of football match. I want to play Dust as if it were a living breathing universe. Some players may choose to put together sporting type tourneys within that universe. But they should only be one option among countless options for how to play this game.
Edit* But the salient thing about that article is that CoD artificially compresses the skill gap. This is really obvious every time you play through a couple matches. And what most people mistakenly mean when they throw around "competitive" is that they want to have a compressed skill gap. They want to feel like they can get kills without really having to work for them. ANd that is the opposite of competitive.